[RESOLVED]Need help with Vray baking !

[RESOLVED]Need help with Vray baking !

Postby soulreaver1986 » 26 May 2015 11:43

Hi everybody,

First of all I want to sorry if my problems have been answered somewhere. Believe me I did research a lots ! I really get lost in the huge ocean of knowledge there.

I'm trying to learn about baking texture and I want to bake everything into a diffuse map so that later I can import it to Unity.

For what I know, I tried to turn the Gamma off (even tried with gamma on, set input to 2.2, output to 1), set the light catch to Irradiance map and Brute Force, use standard camera instead of vray physic camera, etc..
In short, I tried may be almost the method mentioned in other threads but so far I can not get it right :(

I'm beginner in this kind of stuff. Could you guys please help me ?

Below is the vray render (which I want to archive):

Image

This is my Flatiron setting:

Image

And this is what I get from trying to bake the pillow: (please right click > view image to see full image, I don't know why it doesn't display the whole image)

Image

This is the link to download the scene I'm working on:

http://www.mediafire.com/download/9q5rs ... edroom.zip

Note: This is not my scene, I downloaded it for learning purpose only.
soulreaver1986
 
Posts: 1
Joined: 26 May 2015 10:54

Re: Need help with Vray baking !

Postby Igor Posavec » 17 Jul 2015 12:54

Hello soulr.,

thank you for your report. Please use the current version of FlatIron, you have the old version from before 4 years. Many things in Vray and in FlatIron has changed

thanks
best regards
--
igor posavec
CEO, 3d-io games & video production GmbH
igor@3d-io.com
Igor Posavec
3d-io staff member
 
Posts: 710
Joined: 02 Oct 2008 14:25


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