Multi-UV unwrap

Multi-UV unwrap

Postby RyuMaster » 12 May 2015 15:15

Hi! Is flatiron going to have same Multi-Uv mode as Uv-Packer2 does now? I'm thinking to integrate it into my Amplify Texture workflow.
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Re: Multi-UV unwrap

Postby Igor Posavec » 12 May 2015 18:32

Hello

unfortunately we did not have plans to build it in FlatIron. We do not have customer requests for it, and we lack in this situation explanations how it should be designed. Is there any documented workflow we can get in order to try to implement it?

thanks
best regards
--
igor posavec
CEO, 3d-io games & video production GmbH
igor@3d-io.com
Igor Posavec
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Re: Multi-UV unwrap

Postby RyuMaster » 12 May 2015 20:21

Hi! Maybe I am wrong. Essentially, what Amplify Texture does, it allows to stream fully baked scenes with Multi-UV-Layouts. They even have alpha plugin, which support uv-packer2 as packer, and maxscript as custom baker. I imagined, that flatiron would perfectly suit this. Though, this virtual texturing solution is not yet pupular, likely that's why you never heard of it. Yet :)

Is there any documented workflow we can get in order to try to implement it?


http://amplify.pt/tools/multitilebaketool/ - this will give some idea
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